Blaster Bug Arena


Current Build: v4

Key things being worked on for v5

  • Tweaking the outer bounds and testing how the balls bounce
  • Implementing shields you can earn by shooting targets
  • Tweaking some confusing UI choices in the main menu
  • Tweaking the song
  • Modeling the battle arena
  • Fixing that awful and rushed logo

I want the game to be difficult but not to the point where players believe their failures arent fault of their own. With the current build, it feels like most deaths seem unavoidable and out of the player's hands. I am trying to change that by implementing more options to succeed such as shield pickups that rely on player's skill in order to achieve. Currently the balls can actually go off screen for a brief moment causing some confusing and uncontrollable deaths. So I am changing the borders in which the balls bounce from. This may be a decent solution to my problem without slowing down the balls (which I am trying to avoid at all costs)

Files

BlasterBugArena_v4.zip 18 MB
Jun 30, 2018

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